Showing posts with label nintendo wii game engine. Show all posts
Showing posts with label nintendo wii game engine. Show all posts

Wednesday, April 23, 2008

The Nintendo Wii Is Nearing The End Of The Road


"When the Nintendo Wii was first announced, I felt as if the system was too gimmicky and would never last in the current market. To my surprise, the Wii took off like a bat out of hell and some might even say that the Wii owned 2007 in gaming. I’m not saying that I hate the system or anything, but it’s certainly what I would call a “dust collector” among my friends and I.
It was very interesting to me how Super Smash Brothers Brawl sold 1.4 million copies the first week it was out and has pretty much dropped off the map since."


Well, no offense to the author but after reading the facts (if there really were any) all this is is speculation. As far as I can tell, the Wii is doing very well and selling a ton of games. We also have to ask, how much money is made by selling Wii's (PS3's still lose money on every sale while Wii's make a profit?).

On top of that, Wii's were designed for NON-GAMERS, not actual gamers, so the Wii caters to a market that doesn't exist (creation of market as opposed to competing for market).

It'll remain to be seen if the Wii truly does die (I highly doubt it, based on the limited info I've seen). Just ask any die hard Wii fans here.
Check out vgchartz.com posted by a commentor from the source article. It shows that the Wii outsold the xbox 360 and ps3 individually at 91 million units of games. Of course one needs to look at price of games, costs, etc, but you get the idea. I don't have a Wii myself because it feels too softcore of a gaming platform but maybe I should go buy one...

Monday, April 21, 2008

New Wii game engine promises PS3 visuals - Quantum3 engine claims to be most powerful in industry


"High Voltage Software is hoping to change the face of Wii video games, with its new Quantum3 engine, which is claimed to enable Xbox 360 and PlayStation 3 visuals on the tiny Wii console.

Quantum3 is the result of 15 years development experience and enables developers to make use of advanced graphical features, including better dynamic bump mapping, light effects, glossing and other visual improvements. Additionally, Quantum3 uses a 16 TEV stage material pipeline that can blend up to 8 separate texture sources.

The engine also uses advanced processing techniques to make gameplay smoother, examples including seamless resource streaming, projected shadows, morphing and much more.

"The Wii platform is capable of a lot more than what consumers have seen so far. We're hoping to raise a new bar," said High Voltage Software CEO Kerry Ganofsky."

Full article source

Tech demo of the game in question

Ugh, fucking youtube quality is fucking up the look of the demo. It seems good but until we have an actual high-res version of the demo, or another demo of the game that will use this engine, this thing looks like horse-crap.

Try again high-voltage software!